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Turkish defense firm Havelsan partners with Epic for ‘serious games’

Turkish defense firm Havelsan partners with Epic for ‘serious games’

Turkish protection agency Havelsan, which invests in “serious game” applied sciences used within the protection trade, introduced Monday that it has entered a partnership with Epic Games, greatest identified for its Unreal Engine platform, for the discharge of a first-person shooter recreation referred to as “Malazgirt.”

According to data gathered by the Anadolu Agency (AA), Havelsan, which operates within the protection, simulation, informatics, nationwide safety, and cyber safety, continues to put money into “serious game” applied sciences.

Having carried out the “Malazgirt Serious Game Infrastructure Project,” Havelsan has taken its current work on difficult video games to a brand new stage.

Epic Games, which has attracted consideration as one of many world’s main gaming corporations, is understood for creating Unreal Engine, a extensively used software within the online game trade.

Thanks to the current advances in expertise and the event of Unreal Engine, using recreation applied sciences for numerous sectors in addition to video video games has come to the fore.

Segments like simulation, the Metaverse, structure, and cinema can use recreation applied sciences. Still, a restricted variety of specialists worldwide in Unreal Engine expertise has opened up many disciplines with this creating expertise.

As a outcome, Epic Games determined to create a portal by bringing collectively a number of corporations whose experience it has audited and permitted worldwide.

Companies accepted as service companions and revealed on Epic Games’ portal will talk with one another and have the prospect to help partnership tasks developed of their fields worldwide.

With this partnership and its inclusion on the official service accomplice portal of Epic Games, Havelsan has additionally had the chance to advertise its work and the companies it offers in simulation tasks particular to the areas it undertakes on a prestigious platform.

Malazgirt Project led efforts

Havelsan General Manager Mehmet Akif Nacar stated they’d accomplished the primary section of the Malazgirt Project inside the scope of their work in severe video games, and they’ll begin the second section.

Pointing out the significance of presenting sensible photos, the skin world, and the bodily results as correct in simulators and conflict video games, Nacar stated the significance of great video games will increase when it’s made a software for modeling battlefield.

“It is an area where all kinds of external environments, from streams to hills, from bridges to roads, from trees to plants, from wind to snow, from rain to hail, are modeled as if they were real,” he stated.

They defined they began utilizing the Unreal Engine expertise, which has grow to be probably the most developed recreation engine on this area, with the Malazgirt Project. Nacar stated they signed an settlement with Epic Games later.

“In line with this agreement, Havelsan has become one of the most important representatives of Epic Games in the region. We have developed cooperation issues such as some after-sales services of Epic Games, working with Havelsan as the authorized representative on Unreal game development,” he stated.

Noting they are going to make the Malazgirt Project open supply after finishing the second section, Nacar stated they’d make it accessible to recreation builders.

“You can produce valuable values in open source and make them licensed, for example, to model the platforms used in our country. For example, you can model all platforms such as Atak, Hürkuş, Hürjet, Anka, Bayraktar TB2, Aksungur, Akınciı, MİLGEM, LHD and turn these models into intelligent units supported by artificial intelligence,” he stated, referring to Turkish-made protection tools.

“In other words, by supporting them with a game engine, you can see how they produce a 3D image in the real environment, in the war environment, how they interact, together with the effects of the outside world, and their educational benefits. We know it is a company with a wide ecosystem, and we want to ensure that the domestic-national platforms developed in our country develop in terms of games by turning more towards areas such as casual games, serious games, war games,” he added.

‘Virtual war environment’

Pointing out that Havelsan has developed numerous merchandise on this area with over 25 years of modeling and simulation expertise, Nacar stated they’re shifting towards a world the place a apply setting will be mixed with digital actuality and shot-in-reality with the assistance of creating applied sciences.

Emphasizing that profound gaming applied sciences are crucial on this technological improvement, he stated, “2023 will be a year in which we will realize the digital warfare environment by adding visuality on top of our knowledge from the past and launch products in this field.”

“Later on, we will continue our presence in this field with more advanced products, and we will go one step ahead, the benefit of it being an open source and having an ecosystem. (But) we do not have the chance to model and integrate every scenario or platform into the system. This means more need for workforce and effort,” he added.

“Therefore, it’s important that these are developed and built-in extra shortly by spreading to the ecosystem. And then, we’ll assume the position of incorporating them and understand the digital conflict setting and the ecosystem as a result of the world goes towards the Metaverse.

“These technologies are also in the Metaverse infrastructure. We started with war games and went from virtual games to virtual twins. We are heading towards a world where real physical and virtual platforms work together. One of the crucial areas of technology here is the field of serious games. We want to consolidate our presence in this area further. This is where the world is going. I want to express that we are ready to fulfill our duty for our country to go further in this field,” he added.

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